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Traditional Analog to Digital solutions, which are based on
sampling, suffer from the same problems: If they don't put enough sample
points, they distort the wave beyond recognition. If they put too many points,
they still don't get a perfect replica and wind up with a huge file size.

Today, recording studios use 192Khz sampling (also known as
"Production Quality Sampling") at 24bit of resolution to achieve a
satisfactory level of recording quality.
The 192Khz with 24bit resolution consumes 562KB of data per
second !
Going lower than this, at 96Khz (DVD quality) with 24bit
resolution sampling, each second of music takes 281KB of data! Stereo sound
would require double than this, 562KB of data (same as one channel at 192Khz)!
All traditional Analog to Digital converters suffer from the same
problem:

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